632 research outputs found

    The Critical Digital Model and Two Case Studies: the Churches of Santa Margherita and Santo Spirito in Bologna

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    Two case studies of hypothetical reconstruction are presented according to the principles of the Critical Digital Model [Apollonio et al. 2019]. One of the case studies is an architecture that was designed but never realized, and the other is the reconstruction of a historical art exhibition hosted into an architecture still existing today. This study is part of a wider research which is being currently carried out in the international Erasmus+project CoVHer. The main objective of the CoVHer project is to identify shared standards for the construction, evaluation and sharing of 3D hypothetical reconstructions. This research exploits the diversities of the two case studies to classify and re-defne the methods of digital representation, which deal with the geometrical/mathematical nature of the models themselves and tries to defne good practices to produce scientifcally valid, sharable, and reusable 3D reconstructions

    3D MODELING AND DATA ENRICHMENT IN DIGITAL RECONSTRUCTION OF ARCHITECTURAL HERITAGE

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    The paper presents some experiments carried out as part of the virtual reconstruction of buildings just documented by partial sketches, or partially built, or no more existing, with the aim (a) to emphasize the use of a semantic construction of the digital model, not only as a means to modeling a building but as a cognitive system, (b) to show conceptual similarity between the treaties and BIM, (c) to propose new and more robust solutions to the 3D modeling from 2D drawings for CH artifacts, able to allow the verification of the assumptions used during the reconstruction pipeline, (d) to make use of interactive technical reference, typically real-time photorealistic rendering, for the visualization of three-dimensional model and of variants snapshots, managed by an iconic for illustrating the method of comparison and guided reading of model's characters of the steps taken

    Scientific Reference Model : defining standards, methodology and implementation of serious 3D models in Archaeology, Art and Architectural History

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    In object-oriented historical research the need to combine hypotheses and textual arguments with the critical analysis based on sources – such as floor plans, sections, perspectives, and photographs – has considerably benefited from the developments in Digital Humanities (Münster, 2022). The use of digital 3D models has overcome many limitations inherent to two-dimensional records. Since the early 1990s hypothetical 3D reconstructions have therefore increasingly become routine research tools and essential means of representation capable of offering new methods of investigation, enabling new insights into the object-related research. In terms of a holistic approach to the analysis and case studies, i.e. the enhanced ability to examine and explore (Favro, 2012) serious challenges remain regarding documentation, interoperability and long-term access to 3D-based research outputs. In this context, numerous initiatives and research projects have emerged with the common objective of systematising and rationalising the various problems identified by scholars. Such projects still tend to remain isolated, lacking a significant impact on the community of potential users. 3D research outputs are not widely applicable, due to the complex prototypes of the software architecture, difficult to apply in a broad sense. Furthermore, the ‘old’ problems still exist, i.e. the traditional approaches - which do not consider a 3D model as a scholarly result, but only an investigative tool - and the reluctance to share these results and the associated procedures. Therefore, an attempt is being made to define the development and evaluation of an applicable methodology for the hypothetical 3D historical reconstruction, based on a shared theoretical approach. The working method presented here reflects many years of engagement with source-based hypothetical 3D reconstruction of no longer extant or unrealised architecture for teaching and research. Our focus is therefore on a low-threshold, application-oriented method of the Scientific Reference Model (SRM) as a documented and published basic model. The structured SRM represents an important working and knowledge state, which clarifies the essential information about the object, its components, its credibility or extent of hypothesis and copyright. Such SRM is made available for further research, edits and refinement, as well as further derivatives (special applications). Thus SRM represents a findable referential result of a scholarly investigation of a material object that physically no longer exists

    Construction, Management and Visualization of 3D Models of Large Archeological and Architectural Sites for E-Heritage GIS Systems

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    In this paper we present an integrated system developed in order to record, construct, pre-process, manage, visualize and visually navigate 3D models reality based of large archeological and architectural sites for eHeritage GIS systems. The framework integrates structured geometrical and documentary information resulting from multiple sources with the aim to enhance the knowledge of those sites within the frame of its historical evolution and its institutional management in a 3D GIS/DB. The developed applications were designed for different types of users, with a largely scalable interface, able to support different output devices and to work at different levels of iconicity. The system allows a full comprehension of the buildings in their own context, permitting to discover unknown relationships, to evaluate their architectural occupancy and to quickly access a complex system of information. The framework has been tested in two different systems - designed and developed to satisfy both internal (cataloguing, documentation, preservation, management of archaeological heritage) and external (communication through the web portal) purposes: the first, in Pompeii, developed in order to have a web-based system that uses Open Source software and complies with national and international standards; the second one, a prototype designed to make available on the Google Earth platform the complete Palladian corpus documentation implemented by the CISAAP

    PHOTOGRAMMETRY DRIVEN TOOLS TO SUPPORT THE RESTORATION OF OPEN-AIR BRONZE SURFACES OF SCULPTURES: AN INTEGRATED SOLUTION STARTING FROM THE EXPERIENCE OF THE NEPTUNE FOUNTAIN IN BOLOGNA

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    Checking the irreversible process of clean-up is a delicate task that requires a work of synthesis between theoretical knowledge and practical experience, to define an effective operating protocol on a limited patch area to be extended later to the entire artefact's surface. In this paper, we present a new, quick, semi-automated 3D photogrammetry-based solution to support restorers in the open-air bronze artwork cleaning from corrosion and weathering decay. The solution allows the conservators to assess in real time and with a high level of fidelity in colour and shape, the 'surfaces' to be cleaned before, during and after the clear-out treatment. The solution besides allows an effective and valuable support tool for restorers to identify the original layer of the bronze surface, developed and validated during the ongoing restoration of the Neptune Fountain in Bologna

    FROM DOCUMENTATION IMAGES TO RESTAURATION SUPPORT TOOLS: A PATHFOLLOWING THE NEPTUNE FOUNTAIN IN BOLOGNA DESIGN PROCESS

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    The sixteenth-century Fountain of Neptune is one of Bologna's most renowned landmarks. During the recent restoration activities of the monumental sculpture group, consisting in precious marbles and highly refined bronzes with water jets, a photographic campaign has been carried out exclusively for documentation purposes of the current state of preservation of the complex. Nevertheless, the highquality imagery was used for a different use, namely to create a 3D digital model accurate in shape and color by means of automated photogrammetric techniques and a robust customized pipeline. This 3D model was used as basic tool to support many and different activities of the restoration site. The paper describes the 3D model construction technique used and the most important applications in which it was used as support tool for restoration: (i) reliable documentation of the actual state; (ii) surface cleaning analysis; (iii) new water system and jets; (iv) new lighting design simulation; (v) support for preliminary analysis and projectual studies related to hardly accessible areas; (vi) structural analysis; (vii) base for filling gaps or missing elements through 3D printing; (viii) high-quality visualization and rendering and (ix) support for data modelling and semantic-based diagrams

    DIGITAL CULTURAL HERITAGE MEETS DIGITAL HUMANITIES

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    Digital Cultural Heritage and Digital Humanities are, historically seen, in focus of different communities as well as approaching different research topics and - from an organizational point of view - departments. However, are they that different? The idea of this joint article involving digital humanists and heritage researchers is to examine communities, concepts and research applications as well as shared challenges. Beyond a collection of problem-centred essays this is intended to initiate a fruitful discussion about commonalities and differences between both scholarly fields as well as to assess to which extent they are two sides of the same medal

    EVALUATING SMARTPHONES COLOR FIDELITY AND METRIC ACCURACY FOR THE 3D DOCUMENTATION OF SMALL ARTIFACTS

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    Smartphone camera technology has made significant improvements of sensors quality and software camera performance in recent years. Devices as Apple iPhone X and the Samsung Galaxy S9 Plus, allow to reach levels of image resolution, sharpness and color accuracy very close to prosumer SLR cameras, enabling also on-the-fly processing and procedures which were considered impossible to achieve until a few years ago. Starting from these premises, a series of issues and opportunities concerning smartphone application to artifacts documentation will be discussed. In particular, consistency and reliability of both shape and color representation achievable for small-medium artifacts belonging to exhibitions and museum collections. A low-cost, easy-to-use workflow based on low-cost widespread devices will be compared to consolidated digitization pipelines. The contribution focus is based on color accuracy of textured models achievable through smartphones by means of an internally developed application for the achievement of highly reliable developments of raw formats (.DNG) from Apple iPhone X. Color consistency will be calculated in terms of the mean camera chroma relative to the mean ideal chroma in the CIE color metric (ΔE*00) as defined in 2000 by the CIE on the CIEXYZ chromaticity diagram

    THE PALLADIOLIBRARY GEO-MODELS: AN OPEN 3D ARCHIVE TO MANAGE AND VISUALIZE INFORMATION-COMMUNICATION RESOURCES ABOUT PALLADIO

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    Abstract. The paper describes objectives, methods, procedures and outcomes of the development of the digital archive of Palladio works and documentation: the PALLADIOLibrary of Centro Internazionale di Studi di Architettura Andrea Palladio di Vicenza (CISAAP). The core of the application consists of fifty-one reality-based 3D models usable and navigable within a system grounded on GoogleEarth. This information system, a collaboration of four universities bearers of specific skills returns a comprehensive, structured and coherent semantic interpretation of Palladian landscape through shapes realistically reconstructed from historical sources and surveys and treated for GE with Ambient Occlusion techniques, overcoming the traditional display mode

    MANAGING CULTURAL HERITAGE WITH INTEGRATED SERVICES PLATFORM

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    Cultural Heritage management is a topical issue facing administrators, professionals and scholars involved in documentation, restoration and enhancement of the cultural assets. In the paper, after a general framework on the state of the art in the sector, two recent experiences are reported about Information System and integrated service platform for managing Cultural Heritage that authors contributed to develop with the aim of providing experts of the field with effective and flexible tools: the Information System for the restoration of the Neptune’s Fountain and the SACHER 3D Life Cycle Management for Cultural Heritage service. The paper describes in detail the two case studies and some possible implementation designed but not yet achieved for the latter, and finally presents some starting points for future research
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